osu!Collector

T

trvss favourited these 26 collections:

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difficulty spread
osu
165
taiko
0
mania
0
fruits
0
different skill sets
ik there are shit ton of beatmaps for these type of skill sets and stuff but these were some beatmaps i decided to put into a collection while i was scrolling thru my played maps lol. will add more in the future and any recommendations are welcome in the comment section (not 100% accurate) jumps : |melting (piggy) / &Z,/ dziekuje,/Claris song compilation/ Wizard's tower / Dead to me / Red like roses / Bang Bang / My sweet maiden | dt : dan dan , Sentimental Love . Knowing (will add more soon) streams :IBUKI /Uta / Blue nation / ( Epicus Furor / emerald sword) <- one map alone ,/ Chinurareta Shuren ni Fukeru Houmura/ The word i never said (stamina map) / DangO-oooo (jumpscare map) / The Pretender, / Bon Appetit S remix / United / Amatsu Kitsune / inferno / Kuusou ressha / there are no angels here ,/ burn this moment into the retina of my eye| humaniod (not that hard only 160 bpm :P) | finger control : IBUKI / envidia / Day by Day / there are no angels here /Hijitsuzaikei Joshitachi wa Dou Surya Ii Desu ka?| aim control : IBUKI / Kan Saete Kuyashiiwa / kami no kotoba / Kono Yubi Tomare / envidia, / GAS GAS GAS / Hijitsuzaikei Joshitachi wa Dou Surya Ii Desu ka?| consistency : 1,000,000 times / Chinurareta Shuren ni Fukeru Houmura / prima stella / Claris song compilation / Amy / Uta / sakura no zenya / The Pretender / kuusou ressha / (Epicus Furor / emerald sword) / United / there are no angels here / burn this moment into the retina of my eye | tech : true dj mag (ofc) / Palace of melancholia | JoJo ~Sono Chi no Sadame~ Archetype MIX Ver. /|Dynamite (camellia remix) *extreme tech map* / Kan Saete Kuyashiiwa / talent shredder / me & u / Exit this Earth's atomosphere / Plus Danshi ver Reol/ |Gunslinga / Bad cycle / Seimeisen / |Marunouchi Sadistic (neetskills remix) / Towards the horizon / Day by Day / jingo jungle / night sky / Cycle hit / Hype (lapix remix) / Signal Feat. such | low cs : Kaoru Juyouka Different bpm : HAELEQUIN (Different bpm diffs) rest find out urself too lazy to add them lol
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difficulty spread
osu
859
taiko
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mania
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fruits
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HonBae's Aim Control Collection
Thanks for all the Favorites, glad to see people find similar joy in what I enjoyed playing. Appreciate you all. <3 You'll notice some of the maps feel quite "normal"/"not fun". That's where YOU get to experiment, and make it fun for yourself! I highly recommend to lower approach rates (range eg. AR8.5 - 0), make circles smaller (range eg. CS5.5 - 7+), and try mods you don't normally use. Use FunOrange's osu!trainer to speed up maps you feel are too slow for you, or even DT maps that seem passable for you. "๐ซ๐ž๐œ๐จ๐ฆ๐ฆ๐ž๐ง๐๐ž๐ ๐ซ๐š๐ง๐ค ๐ซ๐š๐ง๐ ๐ž" ๐๐จ๐ž๐ฌ๐ง'๐ญ ๐ž๐ฑ๐ข๐ฌ๐ญ. ๐๐ž๐ฏ๐ž๐ซ ๐›๐ž ๐ฌ๐œ๐š๐ซ๐ž๐ ๐ญ๐จ ๐ญ๐ซ๐ฒ ๐ง๐ž๐ฐ ๐ฌ๐ค๐ข๐ฅ๐ฅ๐ฌ ๐š๐ง๐ ๐ฉ๐ฎ๐ฌ๐ก ๐ฅ๐ข๐ฆ๐ข๐ญ๐ฌ, ๐ซ๐ž๐ ๐š๐ซ๐๐ฅ๐ž๐ฌ๐ฌ ๐จ๐Ÿ ๐ก๐จ๐ฐ๐ž๐ฏ๐ž๐ซ ๐ฆ๐ฎ๐œ๐ก ๐ž๐ฑ๐ฉ๐ž๐ซ๐ข๐ž๐ง๐œ๐ž ๐ฒ๐จ๐ฎ ๐ก๐š๐ฏ๐ž. ๐“๐ก๐ž ๐ฆ๐จ๐ฌ๐ญ ๐ข๐ฆ๐ฉ๐จ๐ซ๐ญ๐š๐ง๐ญ ๐ฉ๐š๐ซ๐ญ ๐š๐›๐จ๐ฏ๐ž ๐š๐ฅ๐ฅ ๐ž๐ฅ๐ฌ๐ž, ๐ข๐ฌ ๐ก๐š๐ฏ๐ข๐ง๐  ๐Ÿ๐ฎ๐ง. โ€• Aim Control is a unique skillset in of itself. Instead of being its own skill, like precision or flow aim, it is a culmination of many... Which is why it can look/feel unfathomably difficult sometimes. This is a collection of fun, beneficial, personal hand-picked favorites of mine that I would like to share with you all. The collection can help individually or collectively improve but are not limited to: โฆพReading (Low/High AR) โฆพTapping โฆพAim (Raw or Awkward/Grid/Unconventional, Snap Aim into Flow Aim & vice versa) โฆพAgility โฆพPrecision โฆพConsistency The simplest "definitions" of aim control I can provide are: -Consistency in snap, linear, and flow aim. -Ability to instantly transfer one's aim from flow to snap, and vice versa -Ability to utilize your WHOLE hand to accurately micro-adjust any given angle based on a pattern's placement. -Ability to comfortably comprehend densely/rhythmically/unconventionally complex patterns. -Ability to comprehend and aim most/all said patterns, based on accurate pattern recognition. (silly way of saying READING) -Ability to calculate distances between given notes, and seemingly "copy paste" that certain distance, at different angles, to hit a pattern.* *This is actually almost entirely a subjective take, and complex to explain since it's a personal method of thinking I use to play. ----------------- Note: I left a large portion of maps that are already very popular-- maps that "everyone and their mom has".
Collection uploader avatar
honbae
#2283