osu!Collector

HonBae's Aim Control Collection

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honbae
#1652
Thanks for all the Favorites, glad to see people find similar joy in what I enjoyed playing. Appreciate you all. <3 You'll notice some of the maps feel quite "normal"/"not fun". That's where YOU get to experiment, and make it fun for yourself! I highly recommend to lower approach rates (range eg. AR8.5 - 0), make circles smaller (range eg. CS5.5 - 7+), and try mods you don't normally use. Use FunOrange's osu!trainer to speed up maps you feel are too slow for you, or even DT maps that seem passable for you. "๐ซ๐ž๐œ๐จ๐ฆ๐ฆ๐ž๐ง๐๐ž๐ ๐ซ๐š๐ง๐ค ๐ซ๐š๐ง๐ ๐ž" ๐๐จ๐ž๐ฌ๐ง'๐ญ ๐ž๐ฑ๐ข๐ฌ๐ญ. ๐๐ž๐ฏ๐ž๐ซ ๐›๐ž ๐ฌ๐œ๐š๐ซ๐ž๐ ๐ญ๐จ ๐ญ๐ซ๐ฒ ๐ง๐ž๐ฐ ๐ฌ๐ค๐ข๐ฅ๐ฅ๐ฌ ๐š๐ง๐ ๐ฉ๐ฎ๐ฌ๐ก ๐ฅ๐ข๐ฆ๐ข๐ญ๐ฌ, ๐ซ๐ž๐ ๐š๐ซ๐๐ฅ๐ž๐ฌ๐ฌ ๐จ๐Ÿ ๐ก๐จ๐ฐ๐ž๐ฏ๐ž๐ซ ๐ฆ๐ฎ๐œ๐ก ๐ž๐ฑ๐ฉ๐ž๐ซ๐ข๐ž๐ง๐œ๐ž ๐ฒ๐จ๐ฎ ๐ก๐š๐ฏ๐ž. ๐“๐ก๐ž ๐ฆ๐จ๐ฌ๐ญ ๐ข๐ฆ๐ฉ๐จ๐ซ๐ญ๐š๐ง๐ญ ๐ฉ๐š๐ซ๐ญ ๐š๐›๐จ๐ฏ๐ž ๐š๐ฅ๐ฅ ๐ž๐ฅ๐ฌ๐ž, ๐ข๐ฌ ๐ก๐š๐ฏ๐ข๐ง๐  ๐Ÿ๐ฎ๐ง. โ€• Aim Control is a unique skillset in of itself. Instead of being its own skill, like precision or flow aim, it is a culmination of many... Which is why it can look/feel unfathomably difficult sometimes. This is a collection of fun, beneficial, personal hand-picked favorites of mine that I would like to share with you all. The collection can help individually or collectively improve but are not limited to: โฆพReading (Low/High AR) โฆพTapping โฆพAim (Raw or Awkward/Grid/Unconventional, Snap Aim into Flow Aim & vice versa) โฆพAgility โฆพPrecision โฆพConsistency The simplest "definitions" of aim control I can provide are: -Consistency in snap, linear, and flow aim. -Ability to instantly transfer one's aim from flow to snap, and vice versa -Ability to utilize your WHOLE hand to accurately micro-adjust any given angle based on a pattern's placement. -Ability to comfortably comprehend densely/rhythmically/unconventionally complex patterns. -Ability to comprehend and aim most/all said patterns, based on accurate pattern recognition. (silly way of saying READING) -Ability to calculate distances between given notes, and seemingly "copy paste" that certain distance, at different angles, to hit a pattern.* *This is actually almost entirely a subjective take, and complex to explain since it's a personal method of thinking I use to play. ----------------- Note: I left a large portion of maps that are already very popular-- maps that "everyone and their mom has".
Collection uploader avatar
Korilakkuma - 2 years ago
meow
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